It's very nice but she needs some structure especially in her face. It looks like a cardboard cutout, and it needs to be treated as a 3-D object, not a single shape. This is a mistake many people make when drawing. The jaw and skull need to be defined, and the bridge of the nose might have to overlap the right eye a bit. Also, the mouth is not just a line, try drawing it with the brush, not the line tool.
Her eyes are too big and look wonky. The right eye needs to be foreshortened, and her left eye looks way too flat. Also, she needs an ear. The shoulders need some work and her arms need better-defined joints, and some of her fingers are too long. Try studying some pictures of hands to get a better understanding of how to draw fingers(even I have problems with hands). Many artists have trouble drawing the fingers and thumbs just right because they tend to look at the hand as one shape, again, rather than many shapes stuck to one big one. Fingers branch out from the palm, and in fact, the upper part of the palm is mostly finger joints, which is why when you grab something the middle of your hand folds.
Now, the dress needs some work as well, not only folds, but it also needs to cover the leg a little. The line of the cloth meets the line of the leg without overlapping, which is a no-no in art. Even if the model has lines like that, adjustments should be made to fix that. Right now the dress looks as if it's one piece of cloth instead of two.
Also, the feet look like cut-outs. Study photographs of feet at different angles. Her accessories like the shield and staff are too flat; they need shading, as does the entire figure. Think of where the light is coming from, and then decide where the shadows and highlights will be. Don't shade all the outer edges dark; that is pillow shading and it's a bad idea in the art world. Dodge and burn shading is also bad; use some darker or lighter colours instead, and use different ones, like browns, sepias, and dark blues for shading, and different light colours for highlights.
Last of all, try giving her a room or some other environment, rather than just a dark backdrop. That is fine for sketches and the like but not for final masterpieces. Try to think of the background before drawing your character so it will look 'natural' for the piece of art you are working on.
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Her eyes are too big and look wonky. The right eye needs to be foreshortened, and her left eye looks way too flat. Also, she needs an ear. The shoulders need some work and her arms need better-defined joints, and some of her fingers are too long. Try studying some pictures of hands to get a better understanding of how to draw fingers(even I have problems with hands). Many artists have trouble drawing the fingers and thumbs just right because they tend to look at the hand as one shape, again, rather than many shapes stuck to one big one. Fingers branch out from the palm, and in fact, the upper part of the palm is mostly finger joints, which is why when you grab something the middle of your hand folds.
Now, the dress needs some work as well, not only folds, but it also needs to cover the leg a little. The line of the cloth meets the line of the leg without overlapping, which is a no-no in art. Even if the model has lines like that, adjustments should be made to fix that. Right now the dress looks as if it's one piece of cloth instead of two.
Also, the feet look like cut-outs. Study photographs of feet at different angles. Her accessories like the shield and staff are too flat; they need shading, as does the entire figure. Think of where the light is coming from, and then decide where the shadows and highlights will be. Don't shade all the outer edges dark; that is pillow shading and it's a bad idea in the art world. Dodge and burn shading is also bad; use some darker or lighter colours instead, and use different ones, like browns, sepias, and dark blues for shading, and different light colours for highlights.
Last of all, try giving her a room or some other environment, rather than just a dark backdrop. That is fine for sketches and the like but not for final masterpieces. Try to think of the background before drawing your character so it will look 'natural' for the piece of art you are working on.
Anyway keep practicing and don't give up on art!
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